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skill

unity-skill-create

ANo problem found

IvanMurzak/Unity-MCP

Create a new skill (MCP tool) for the Unity Editor by writing a C# (.cs) file that Unity compiles into the project. After compilation the new tool becomes callable through MCP. The file must be a partial class decorated with [AiToolType], each tool method must be decorated with [AiTool], the class name should match the file name, all Unity API calls must run via com.IvanMurzak.ReflectorNet.Utils.MainThread.Instance.Run(), and the method should either return a structured data model (for parseabl…

unity-skill-create got grade A on our automated scan on 2026-10-19.

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Before you install

  1. Read any scripts this skill ships.
  2. Note every URL it fetches.
  3. Check allowed-tools and hooks.

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The full skill instructions and embedded helper script are in skills/pdf2plot.md at the root of this repository. Read that file now and follow its instructions.

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      ship

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        init

        manusco/resonance

        name: init description: Bootstrap the .resonance/ project memory (soul, state, docs scaffold). Run once per new project. disable-model-invocation: true

          goal

          manusco/resonance

          name: goal description: The autonomous goal loop: frame, decompose, then build and verify each slice against real checks, bounded, never auto-ship. disable-model-invocation: true