The full skill instructions and embedded helper script are in skills/pdf2plot.md at the root of this repository. Read that file now and follow its instructions.
skill
generate-pixel-animation-asset
ANo problem foundUddoo/generate-pixel-animation-asset
Bridge generated 2D pixel sprite sheets into game-ready animation assets. Use when Codex needs to create, finish, repair, or export pixel-game characters, enemies, NPCs, props, projectiles, FX, or action sheets by orchestrating agent-sprite-forge/$generate2dsprite generation, pixel-spritesheet-slicer cut plans, transparent frame PNG export, preview GIF/contact-sheet QA, and runtime manifest handoff for web games, Godot, Unity, Phaser, or custom 2D engines.
generate-pixel-animation-asset got grade A on our automated scan on 2026-10-20.
Details
Source
Public file: https://github.com/Uddoo/generate-pixel-animation-asset/blob/dd2179c4dbd6ebb28b7264ac16f50a767d8af041/SKILL.md
Last scanned: (Oct 20, 2026, 8:02 p.m. ET)
Category: uncategorized
License: None found
Before you install
- Read any scripts this skill ships.
- Note every URL it fetches.
- Check allowed-tools and hooks.
Embed this grade
Add this badge to your README. It shows the current grade from CheckSkills.
Report this skill if the grade looks wrong, or if something slipped through.
Related
Run all code generation (protobuf, sqlc, frontend build)
name: ship description: Release protocol: pre-flight checks, changelog, semantic version, tag, deploy. disable-model-invocation: true
name: init description: Bootstrap the .resonance/ project memory (soul, state, docs scaffold). Run once per new project. disable-model-invocation: true
name: goal description: The autonomous goal loop: frame, decompose, then build and verify each slice against real checks, bounded, never auto-ship. disable-model-invocation: true