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AboutAgents
ANo problem foundmeiozei/AI-In-Games
The NavMesh agent is a [GameObject][1] that is represented by an upright cylinder whose size is specified by the Radius and Height properties. The cylinder moves with the GameObject, but remains upright even if the GameObject rotates. The shape of the cylinder is used to detect and respond to collisions with other agents and obstacles. When the anchor point of the GameObject is not at the base of the cylinder, use the Base Offset property to specify the height difference.
AboutAgents got grade A on our automated scan on 2026-10-23.
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