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skill

aseprite-fighting-game-animation

ANo problem found

pony155/mcp-servers

Plan, build, and review frame-data-driven fighting-game animations in Aseprite. Use for attacks, movement, reactions, and combat readability involving startup, active, recovery, hitbox, or hurtbox timing.

aseprite-fighting-game-animation got grade A on our automated scan on 2026-10-17.

Why this grade

  • Repo has no license.

What grade A means · How the scan works

Before you install

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  2. Note every URL it fetches.
  3. Check allowed-tools and hooks.

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    gen

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      ship

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        init

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          goal

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          name: goal description: The autonomous goal loop: frame, decompose, then build and verify each slice against real checks, bounded, never auto-ship. disable-model-invocation: true